Statistics
Every Crash round Solacrash has ever run, in aggregate. The numbers come straight from the game database and refresh every 15 seconds.
Where rounds crash
The last 100 rounds, bucketed. Crash points follow a heavy-tailed distribution: small multipliers are common, large ones rare.
Your odds at each target
Derived from the actual formula the server uses: P(crash ≥ m) = 0.98 / m. Expected return is the same at every target. Only the variance changes.
About 2.97% of rounds end at 1.00×, roughly 1 in 34. Results are floored to two decimals, so everything below 1.01× lands on 1.00×.
| Cash-out target | Chance of reaching it | Roughly | Return per 1 SOL |
|---|---|---|---|
| 1.20× | 81.67% | 1 in 1.2 rounds | 98.00 SOL |
| 1.50× | 65.33% | 1 in 1.5 rounds | 98.00 SOL |
| 2.00× | 49.00% | 1 in 2.0 rounds | 98.00 SOL |
| 3.00× | 32.67% | 1 in 3.1 rounds | 98.00 SOL |
| 5.00× | 19.60% | 1 in 5.1 rounds | 98.00 SOL |
| 10.00× | 9.80% | 1 in 10.2 rounds | 98.00 SOL |
| 50.00× | 1.96% | 1 in 51.0 rounds | 98.00 SOL |
| 100.00× | 0.98% | 1 in 102.0 rounds | 98.00 SOL |
Game parameters
Return to player: 98.00%
2× at ~3.9s, 10× at ~12.8s
Crash points are capped here
Time to place a bet before takeoff
Every round on this page can be independently verified: the crash point was fixed before betting opened and the seed is published afterwards. See how provable fairness works.