Free tool

Martingale simulator

Set a bankroll, a base bet and a cash-out target, and watch thousands of Martingale sessions play out on real crash odds.

Sessions that hit the goal
53.3%
Sessions that went bust
46.8%
Typical (median) session
+0.500 SOL
Average over all sessions
-0.087 SOL
Where 2,000 sessions ended, % of starting bankroll
0
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Final bankroll (% of start)

Each session doubles down after a loss so the next win recovers everything plus one base bet, and stops at the goal, at a bet it can't afford, or after 2,000 rounds. Odds are Solacrash's published crash formula (2% house edge).

What the Martingale system does

Bet a small amount at a fixed target, usually 2×. If you lose, increase the next bet so that a single win covers every loss so far plus your original profit. After a win, go back to the base bet. It feels safe because you only need one win to recover, and most of the time one comes quickly.

Why it still loses

Bets grow exponentially during a losing streak. At 2× they double: ten misses in a row means the eleventh bet is 1,024 times your base. Long streaks are rare, but over hundreds of rounds they are close to certain, and when one arrives it takes the whole bankroll. The simulator shows the pattern: most sessions end up a little, a minority bust completely, and the average is below where you started, by the house edge on everything you wagered.

None of this is specific to Solacrash. No betting system changes the expected value of a game with a house edge; it only reshapes when you win and lose. The crash strategy guide covers Martingale, anti-Martingale and what actually helps: a budget you set before you start.

Questions

Does the Martingale strategy work on crash?

It wins small amounts most of the time and loses a large amount occasionally. On average it loses exactly the house edge on everything wagered, and because doubling makes you wager a lot, that adds up.

Why do most sessions win if Martingale loses money?

Because the wins are small and the losses are big. A session that busts loses the whole bankroll, which wipes out the profit of many winning sessions. Compare the median result with the average.

Would a bigger bankroll fix it?

It makes busts rarer but bigger. Each extra doubling you can afford roughly halves how often you bust and doubles what you lose when it happens. The average stays negative.

Is this simulation using real crash odds?

Yes: the chance of reaching your target is 0.98 ÷ target, the same formula Solacrash publishes and anyone can verify. Every run uses a fresh random seed when you press Run again.